- Village project: I want to get a village big enough to spawn Iron Golems and make baby villagers.
- Collect tons of resource.
- Put two double chests and four single chests at the work site for the village.
- Get a double chest's worth of oak logs.
- Get a double chest's work of cobblestone.
- Get a chest's worth of birch logs.
- Get a chest's worth of jack o'lanterns.
- Get a chest's worth of gravel
- The other chest will be for iron ingots as well as storage for stone and iron tools used for making the village.
- Build the villager tower
- Pretty self-explanatory
- Design the other parts of the village
- Design the slums, which will simply consist of rectangle-shaped apartment buildings.
- Design the mayoral building which has an office, treasury (for trading), and bedroom.
- Design the church.
- Design a small marketplace which might optionally be populated with villagers. I'll need to design it properly so that zombies can't get to them.
- Design the movie theater
- Start building
- Fairly self-explanatory. I have an outline for what the village will look like. All I need to do is plant the buildings.
- Carve out and place the gravel roads. This will help me remember where the buildings need to go.
- Spider/Skeleton Grinder: This fun redstone build will rely on timers to accumulate and crush mobs that pop out of spawners. Good for getting their loot, which is always a necessity.
- Figure out what the "skin" of the build will be, and stock up on those resources. Perhaps get a chest's worth of it?
- Get a chest's worth of redstone dust.
- Learn the mechanics of despawn timers, including how to start and reset them.
- Build the contraption, including a ladder to the surface.
- Get the optimally enchanted iron tools and armor: diamonds are quite rare on my world, from what I've experienced so far. I don't think I'd be able to justify using all diamond stuff with enchants.
- Read on enchanting mechanics.
- Find out what the optimal enchants for my toolset and armor is. My ideal set presently includes:
- Pickaxe with Efficiency 3 and Unbreaking 4
- Pickaxe with Silk Touch and any level of Efficiency and/or Unbreaking
- Pickaxe with the highest possible fortune.
- Axe with Efficiency 3 and Unbreaking 4
- Shovel with same
- Shovel with Silk Touch
- Shove with Fortune (to get more flint from gravel)
- Armor with full protection
- Boots with Feather Falling IV
- Helmet with some enchant that lets me breathe underwater.
- Thorns on chestplate, perhaps?
- Once I have the ideal enchants figured out, grind XP like it's nobody's business and enchant books.
- Then enchant the tools. Preserve them by repairing using the anvil.
Then on my friend's private server I have plans to make an underground base, with an above ground entrance dedicated to aesthetics.
Yeah, I'm good at making lists.
- Underground base: Intended to be self-sufficient, based upon Nebris's base and Etho's single player underground base.
- Stock up on resources (this may take a looooong time):
- Double chest of cobblestone
- Double chest of smooth stone
- Double chest of stone brick
- Double chest of dirt
- Double chest of birch logs
- Chest of redstone
- Chest of spruce logs
- Chest of oak logs
- Need plenty of iron for tools
- Plan the design for each room, then build, build, build!
Yeah, I'm good at making lists.